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1.0.27 Hotfix Patch Notes - Fatal Claw Wiki

Fatal Claw 1.0.27 hotfix notes: decoupled heal/float binds, flat 100-Kannic fusion cost, six-region difficulty nerfs, PS/Nintendo controller UI, two softlock fixes.

1.0.27 Hotfix Patch Notes - Fatal Claw Wiki update artwork from Fatal Claw

1.0.27 adjusts the Enma (Golden Spirit Wolf) pressure curve. The wolf still uses illusion reads and Reien’s Covenant setup, but the timing windows on a few of her telegraphs are slightly wider. If you cleared Enma on a previous build, the route still works — it’s just a touch more forgiving.

Version And Date

Version: 1.0.27 Hotfix

Date: 2026-09-02 (NDEV Steam News)

This hotfix lands six days after 1.0.8 hotfix and focuses on input ergonomics, Kannic economy, accessibility for console controllers, broad region difficulty tuning, and the resolution of two confirmed intermittent softlock bugs. It is the patch that addresses the Half Salvation Stone bug NDEV acknowledged on Aug 30.

Controls

  • Healing and float (air-jump) inputs are now decoupled on keyboard. Players who relied on the old shared bind can pick them up under the new defaults without losing muscle memory for the other action.
  • PlayStation and Nintendo Switch controller UI prompts are now surfaced in-game. Previously only Xbox glyphs rendered correctly; DualSense and Switch Pro / Joy-Con icons now display alongside Xbox equivalents.

Kannic Economy

  • Skill fusion cost is now a flat 100 Kannic, regardless of how many skills you bring to the fusion. Earlier versions scaled with skill count, which made late-game fusion prohibitive.
  • Fusion guidance copy has been reworked so the flat cost is shown upfront rather than at the moment of payment.
  • Vanrion’s Gate activation cost is reduced (NDEV did not publish the new figure; the Wolf Gate region guide will be updated when a confirmed number is in the content pack).
  • Kannic veins can now be re-mined after the Return loop resets. Previously once-per-cycle was the only path back to those nodes.

Map

  • The Dimension Link inside Kannir Drilling Site has been reordered. The original position was reachable only from a non-standard angle; the new position is on the standard approach vector and removes the backtrack.

Difficulty

Six regions are tuned down for late-game balance:

Exact numerical deltas (enemy HP, damage, spawn count) are not in the public patch text. Treat each region’s wiki page as the running reference once player-verified numbers are in the content pack.

Bug Fixes

  • Stone Warp intermittent softlock after a “Nia infection status” check — this was the underlying cause behind the Half Salvation Stone bug thread in some player saves. Fixed.
  • Cabitz “Half Salvation Stone” + Adrian’s Marble Piece softlock — equipping Cabitz while holding the Half Salvation Stone and then picking up Adrian’s Marble Piece would intermittently lock player input. Fixed.
  • French localization — corrected the order of elements in the Nagaraja’s Illusions fusion hint. This resolves the French Localization: Fusion recipe clue order thread in the Bug Report forum and the adjacent engraved-skills fusion copy on the French client.