Boss Index
Fatal Claw Bosses - Fatal Claw Wiki
Fatal Claw bosses index with Ortrinde, Irbes, Saitin, Mirkam, Kurtz, Sorron, Enma, Sommar, Nagaraja, and Ain guides sorted by difficulty and region cards.
All Bosses
Sorted By Difficulty
Each card links to a full guide with setup notes, attack reads, mistakes, and related wiki pages.
Saitin
EasySaitin boss guide for Fatal Claw, covering Origin Laboratory lessons, the first named boss rhythm, Claw basics, Blink positioning, and early safe healing.
Irbes
MediumIrbes boss guide for Fatal Claw, covering phase-two copy clumps, safe grouping, Blink angles, Cabitz setup, healing discipline, and common route mistakes.
Mirkam
MediumMirkam boss guide for Fatal Claw, covering the village power objective, route preparation, steady Claw pressure, Cabitz choices, healing, and mistakes.
Ortrinde
MediumOrtrinde boss guide for Fatal Claw, covering the early arena, floating blades, weak telegraphs, Blink timing, Cabitz prep, healing, and clean mistakes.
Kurtz
HardKurtz boss guide for Fatal Claw, covering Black Mire pressure, Blink distance control, Cain-related cleanup context, Cabitz setup, healing, and mistakes.
Sommar
HardSommar boss guide for Fatal Claw, covering Higasha Tundra travel, frozen-route pressure, safe setup checks, Blink spacing, healing, and common mistakes.
Sorron
HardSorron boss guide for Fatal Claw, covering Sorron's Archive, switch-bug hotfix context, safe route checks, Blink timing, Cabitz planning, and recovery.
Ain
Very HardAin boss guide for Fatal Claw, covering the story encounter, first-scene context, three-seal routing, safe setup checks, Blink discipline, and recovery.
Enma
Very HardEnma boss guide for Fatal Claw, covering Tenshukaku Interior, Golden Spirit Wolf pressure, illusion reads, safe Blink timing, Cabitz setup, and recovery.
Nagaraja
Very HardNagaraja boss guide for Fatal Claw, covering Sealed Spire prophecy context, late-game setup, seal routing, Blink discipline, Cabitz planning, and healing.